![]() ![]() And for a game with multi-coloured loot that sells the pretense of Borderlands/Destiny-style legendary weapons, the high-tier guns offer passives and just deals more damage, without anything crazy or fancily unique to set them apart.Īll this is however useless since the enemies are absolute wimps and brain-dead to fight most of the time. For an FPS gamer, I felt like I really could not aim to save my life. The iron sights on the game though, felt awful. The sound of staking vampires was also very satisfying. Turning vampires into stone and then crushing them into tiny pebbles felt satisfying. The UV beam gun was definitely my favourite. I think one of the things I actually liked about the game was finding out what kind of gun I got. They had some really cool guns designs from guns shooting UV light beams, to shooting stakes. I did like the gun designs, even if the gunplay felt clunky and awkward. This is also the best way to get high-tier loot. So basically, you spend your money on lock picks and hack kits, go out into the open world, pick and hack safes in houses for loot, and repeat. Even the low-rarity weapons you can buy is absolutely useless since you can get much better loot in the open world. The only thing you can spend your money on is med kits, hack kits, lock picks and low-rarity weapons. ![]() The cash reward system was absolutely useless. If you know me, I am a massive loot goblin. I have a huge bone to pick with Redfall’s loot and reward system. In fact, some of these skills can be contradicting one another: if you’re playing Jacob as a stealth and sniper guy, upgrading his raven means that you throw his major trait out the window since summoning it onto enemies automatically alerts everyone to your location. Although it didn’t feel like it made much of an impact in gameplay, which means if you didn’t upgrade your tree, it really wouldn’t make any difference at all. Most of the upgrades involved reducing cooldowns of abilities, increasing ammo capacity and so on. The game has a unique skill tree for every character in which you can spend skill points to improve things like your abilities and utilities. Think he’s got to take some lessons from her because his teleportation device needs more work. Devinder felt like a budget Symmetra from Overwatch. Sure, she can summon her ex-boyfriend to kill people for you, but the guy barely stays around to kill more than 3 people, which shows you why he’s her ex-boyfriend in the first place. Playing Layla, well, her lift, just felt buggy and mostly did not work. I feel like the characters you pick don’t really make much of a difference in combat. ![]() Some of them have magical abilities, and others have got some handy inventions to help them out in sticky situations. Devinder Crousley, a cryptozoologist, Layla Ellison, a telekinetic, Remi De La Rosa, a combat engineer, and Jacob Boyer, a sharpshooter. You get to pick one out of the 4 characters. ![]() Although I must admit, there is something beautiful and eerie in the way the waves loom over the town. I still wonder why out of all the things they could do, they chose to make a sea wall to just block out one town. The vampires used their dark magic to block out the sun and push out the ocean just to isolate the town with well, a literal sea wall. You’ve got a bunch of vampires, some cultists roaming around the streets and it’s set in a cute little town. What’s the most frustrating thing about this is that you can see all the interesting ideas that Arkane Studios were going for, but it just doesn’t connect. Redfall is a first-person shooter looter game made by Arkane Studios, who are known for many popular titles like Dishonored, Prey, and Deathloop. And no, not just “vampire sucks blood” kind of suck. I am fortunate that I got this game for free since I had the Xbox Game Pass, because Redfall is definitely not worth the US$59.99. Quaint neighbourhood inhabited by vampires? Sounds like my kind of game. When I first saw Redfall, I thought wow, this reminds me of Buffy the Vampire Slayer but with guns, co-op, and loot galore. Genre: Borderlands-slash-Destiny clone from Arkane Platform(s): PC (version played), Xbox Series ![]()
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